1.5.3 ubuntu22.04 Skia shader compilation error

1.5.3 我ubuntu20.04更新到22.04 打开obsidian空白什么都不显示
尝试了 snap deb Obsidian-1.5.3.AppImage 都不行 低版本也不行

Errors:
link failed but did not provide an info log
[12602:1227/125856.825511:ERROR:shared_context_state.cc(81)] Skia shader compilation error
------------------------
// Vertex SKSL
#extension GL_NV_shader_noperspective_interpolation: require
uniform float4 sk_RTAdjust;in float2 position;in float2 localCoord;noperspective out float2 vlocalCoord_S0;void main() {// Primitive Processor QuadPerEdgeAAGeometryProcessor
vlocalCoord_S0 = localCoord;sk_Position = position.xy01;}
// Fragment SKSL
#extension GL_NV_shader_noperspective_interpolation: require
uniform sampler2D uTextureSampler_0_S0;
noperspective in float2 vlocalCoord_S0;void main() {// Stage 0, QuadPerEdgeAAGeometryProcessor
half4 outputColor_S0 = half4(1);float2 texCoord;texCoord = vlocalCoord_S0;outputColor_S0 = (blend_modulate(sample(uTextureSampler_0_S0, texCoord), half4(1)));const half4 outputCoverage_S0 = half4(1);{ // Xfer Processor: Porter Duff
sk_FragColor = outputColor_S0 * outputCoverage_S0;}}
// Vertex GLSL
#version 300 es

#extension GL_NV_shader_noperspective_interpolation : require
precision mediump float;
precision mediump sampler2D;
uniform highp vec4 sk_RTAdjust;
in highp vec2 position;
in highp vec2 localCoord;
noperspective out highp vec2 vlocalCoord_S0;
void main() {
    vlocalCoord_S0 = localCoord;
    gl_Position = vec4(position, 0.0, 1.0);
    gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
}

// Fragment GLSL
#version 300 es

#extension GL_NV_shader_noperspective_interpolation : require
precision mediump float;
precision mediump sampler2D;
out mediump vec4 sk_FragColor;
uniform sampler2D uTextureSampler_0_S0;
noperspective in highp vec2 vlocalCoord_S0;
void main() {
    mediump vec4 outputColor_S0 = vec4(1.0);
    highp vec2 texCoord;
    texCoord = vlocalCoord_S0;
    outputColor_S0 = texture(uTextureSampler_0_S0, texCoord, -0.5);
    {
        sk_FragColor = outputColor_S0;
    }
}


Errors:
link failed but did not provide an info log
1 个赞

解决了!

sudo rm -rf ~/.config/obsidian/GPUCache/